Tom Clancy's The Division Is Coming to the Tabletop as a Deeply Strategic Tabletop Role-Playing Game

The gritty universe from Tom Clancy’s The Division will be translated into a dice-based role-playing experience. A partnership was established to develop a TTRPG that explores the franchise’s post-pandemic setting. This initiative has been announced, with a funding drive planned to launch in April of 2026.

"This endeavor aims to deliver the series' unique suspense, strategic depth, and iconic world-building to the table, offering fans a fresh avenue to engage with The Division through immersive storytelling and player-driven missions," states an announcement.

Initial offerings are set to feature a beginner's box, essential manuals, a GM screen, miniatures, and several deluxe editions.

Exploring The Division's Apocalyptic World

In this setting, a deadly virus called Green Poison was released in NYC, sending the United States into turmoil. As the pandemic worsens, society crumbles and violent factions rise, transforming the city into a battlefield. To restore law and order, the authorities {activate|deploy] The Division, a covert network of undercover operatives. That’s where the agents enter the story.

Development on the game has been in progress for about several years, and it is confirmed to be finished. The forthcoming crowdfunding effort will function as a pre-launch sales platform to reach a broader audience, specifically in North America. Manufacturing will start right after the campaign, with deliveries expected for the latter part of 2026.

An Innovative Tactical System: The GRIS System

A preview at the game's rules confirms it uses d10s exclusively through its new GRIS system, encouraging a fast-paced and tactical style. Players leverage abilities to assemble a handful of dice, usually between one and five d10s.

  • Instead of summing the total, players choose a single “result die” from the pool.
  • This dice is then measured against a target difficulty.
  • Rolling a perfect 10 grants special effects, such as extra damage or boosted support.

Engagements Emphasize Tactical Placement and Situational Insight

Fights prioritize positioning and environmental awareness, mirroring the source material. Elements like taking cover, height advantage, or visibility have a direct impact dice rolls. This system is designed to reward coordination and smart positioning instead of raw numbers.

A Novel Health System

The way injuries is managed introduces a interesting thematic twist. Agents have a injury limit; taking heavy hits reduces their capabilities by decreasing the size of their dice pool.

  1. At critical condition, an agent collapses, but is not unconscious.
  2. They may still crawl and take limited actions, simulating the last stand common to video game shooters.
  3. Any player in this state must consult a injury chart, potentially gaining lingering conditions like trauma or mobility-impairing wounds.

An Introductory Scenario

A free introductory rulebook is promised soon. It includes a ready-to-play introductory scenario titled Ashes of Murray Hill. In this scenario, the group spearhead the hunt for a lost doctor squad and must thwart an assault by the violent Rikers gang, who have seized control of that Manhattan district. Further information and the complete product lineup are expected to be unveiled near the Kickstarter start date.

Danielle Jimenez
Danielle Jimenez

Lena is a seasoned IT consultant specializing in network infrastructure and cybersecurity with over a decade of experience.